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TMT Cover.png

BRANDING DESIGN

Connecting travelers through shared experiences

Trade my Travel

(In development)

CLIENT

Trade My Travel

MY ROLE

Design Lead

RESPONSIBILITIES

Design / maintain style guides

Wireframing and Prototyping

User Research

Iconography

UI / UX Design

TMT Homepage.gif

THE PROBLEM

Project

Goals

1

2

3

4

5

Take the strain out of trip planning

Serve as a ​platform where travelers can trade information

Empower travelers to go to unusual and obscure destinations

Help potential travelers connect with others

Allow users to access valuable data offline when traveling 

User

Needs

SOCIAL

Users want to be able to connect with their friends and easily share itineraries and trips with others. 

WEALTH OF INFORMATION

Travelers want to be able to find detailed information about their destinations. 

OFFLINE MODE

Travelers often do not have cell phone service when they travel to foreign countries - so it's important to allow people to access their trip information in offline mode. 

TRANSPARENT

Users want to see reviews from other users - not from businesses that paid to boost their rating. 

Approach

DEFINE

I worked directly with the founders of Trade my Travel to designate project goals and objectives based on user research from informal interviews that we conducted with avid travelers. 

DESIGN

My first task was to design an identity that was fun and approachable while also feeling slick and professional. The founders wanted to utilize mainly strokes in the logotype, and wanted to incorporate mountains in some capacity.

After the logo had been completed, I constructed an intensive branding guide and website design (which is a large part of MVP 1).

 

As this project is still in development, I am currently working with the founders of TMT to create white board sketches, user flows and low-fidelity prototypes that will be used for testing.

REFINE

We will be conducting A/B testing on low fidelity click-through prototypes as well as more comprehensive animated prototypes made with Principle. 

TMT Trip.gif

What's

Next?

USABILITY TESTING

We will be utilizing mostly low-fidelity prototypes to test our initial wireframes and will then refine our concepts. 

BUILD

After fully defining MVP 1 and completing at least one round of usability testing, the development team will be stubbing out basic services and routes for the TMT website.

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